I thought that this could be the way of "preparing " the ImageEnView for "accepting" 32 bit bitmap. ImageEnView.IO.Params.SamplesPerPixel := 4 ImageEnView.IO.Params.BitsPerSample := 8 I found your advice for creating transparent 32 bit png : ![]() I do not think it is possible to "Attach" a Graphics32 bitmap to ImageEnView directly. It has been a while since I last used Graphics32, but I suspect that to use Graphics32 with ImageEn you would have to convert the Graphics32 bitmap to a plain TBitmap, then Assign the TBitmap to ImageEnView.Bitmap then call ImageEnView.Update. ![]() ![]() It seems to be impossible because of the native 24 bit ImageEnView bitmap. I would like to attach graphics32 bitmap to ImageEnView bitmap. Profile Join Active Topics Forum FAQ Searchįorum membership is Free! Click Join to sign-up Username:
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